Queensland Holocaust Museum: A Multi-Platform Experience

Creative Production & Event Design & Storytelling

Winner — Gold: Virtual Experience and Silver: Cause Event of the Year, Eventex Global Awards

Project Overview

The Queensland Holocaust Museum project was a multi-phase educational initiative developed in response to rising anti-Semitic activity and the absence of a dedicated Holocaust memorial in Queensland.

In partnership with the Queensland Holocaust Education Board and Alive Agency, we delivered a three-part experience spanning virtual, physical, and mobile environments, designed to educate audiences and preserve historical memory through immersive storytelling.

The project evolved from a world-first virtual museum, into a fully realised physical pop-up space, and ultimately into a transportable mobile education platform.


My Role

As Lead Creative Producer, I was responsible for both the creative direction and end-to-end delivery of the project across all three phases.

This included shaping the narrative structure, designing the spatial and sensory experience, managing suppliers and build logistics, and ensuring cohesion across digital and physical environments.

My role extended beyond traditional production into content curation, environmental design, and hands-on build execution, translating historical material into an accessible and emotionally impactful experience.


What I Delivered

Phase 1 — Virtual Museum

  • Led development of a fully immersive virtual museum experience

  • Structured narrative across Pre-War, During, and Post-War timelines

  • Collaborated with developers to design interactive environments and user navigation

  • Integrated historical media, video, and storytelling assets into a cohesive digital journey

Phase 2 — Physical Pop-Up Museum (Brisbane)

  • Transformed an empty office basement into a fully immersive museum environment

  • Designed and delivered spatial layout, lighting, and environmental storytelling

  • Curated and structured content, artefacts, and narrative flow

  • Produced and integrated:

    • Audio-visual installations

    • VR experiences

    • AR touchpoints

    • AI-driven survivor testimonies

  • Oversaw supplier coordination, build logistics, and installation

  • Delivered a complete end-to-end visitor journey from entry to memorial space

Phase 3 — Mobile Museum (Education Platform)

  • Designed a fully transportable, collapsible museum environment

  • Adapted content for regional and remote audience accessibility

  • Delivered a system requiring only power for full deployment

  • Integrated interactive screens, lighting, and touch-based learning tools

  • Enabled scalable rollout for future education programs (2025+)


Result

This project demonstrates the ability to deliver complex, multi-format experiences that extend beyond traditional event production, combining digital environments, physical installations, and educational frameworks.

It required balancing historical sensitivity, narrative design, and technical execution, ensuring the experience remained both impactful and respectful.


 

Project Snapshot

👤 Client | Queensland Holocaust Education Board

🎟️ Scale | Multi-phase museum build (virtual, physical, mobile)

📍 Location | Queensland, Australia

🧑🏻‍💻 Role | Lead Creative Producer

🎪 Focus | Immersive storytelling and multi-platform experience design

 

Project Impact

Delivered a state-wide educational initiative across three platforms

Created an accessible Holocaust learning experience for diverse audiences

Enabled remote and regional education through mobile deployment

Produced a deeply immersive and emotionally impactful museum experience

Contributed to preserving and communicating historical narratives with care and accuracy

 

Skills Applied:

  • Creative Direction

  • Event Production

  • Experience Design

  • Content Curation

  • Project Management

  • Stakeholder Management

Tools & Methods:

  • Immersive environment design

  • Spatial storytelling and journey mapping

  • AV, VR, AR, and interactive media integration

  • Multi-phase project planning

  • Supplier and build coordination

 
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